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Intro
Outro
Introduction
Multiplayer
Removal
Permanence as a Mechanic
Time
Conclusions
Pokemon and Progressive Grouping
Colossal Journeys
The Trip Back and Just Cause 3
Introduction to Firewatch
don't leave the room
Human Limits
A Dang Fine Fast Travel Mechanic
Borderlands 1
Vacant Rooms
Firewatch, pt. 2
conclusion
Fuel is Big smile emoji
Super Mario 3D World in a Trench Coat
The Long Drive is bigger
How Big is the Map? (Very)
Ghosts n' Goblins
Electronic Arts
Call of Duty
Firewatch, pt. 3
Blizzard Entertainment
Rick and Morty is NOT Complex
PUBG is Slow
Valve
Games and Experiential Space
Scott Cawthon
Forever Games and Life Support
Halo 3 and Canonical Dissonance
Games you can never play again.
Patreon
Depression, Solitude, and Removing Satisfaction
Rockstar Games
Erangel and all the things i have to say about it
school.
Five Nights at Freddy's
Needed Information
Helldivers 2 and Replay Rot
Why is the Out of Bounds so Terrifying?
Anatomy, and Sickness
Microsoft
What is Block 36?
Technical Blocks
Miramar and the content desert
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