OM
Top Tracks
1
Introduction
2
5 Key Steps to Unwrapping any 3D model
3
Setting up the workspace in Maya
4
Apply Key Steps to Hammer
5
Set Up our project in Substance Painter
6
Prepare ‘Texture Sets’ with Maya materials
7
Overall modeling workflow
8
Curve guides
9
How to Export Our Models from Maya
10
Refining and adding further details
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