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Make your first 3D Platformer in Godot 4

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Top Tracks

1

Creating a 3D scene

31 plays
2

Creating simple shapes

30 plays
3

Creating The Player Character

23 plays
4

Writing a movement script

23 plays
5

Introduction and setup

22 plays
6

Graphical Settings

20 plays
7

Camera Controls

20 plays
8

Listening to four input events

17 plays
9

Supplemental Material

15 plays
10

Storing mouse motion

15 plays
11

Adding input events

15 plays
12

Using the twist_input

15 plays
13

Listening to mouse inputs

14 plays
14

Using the pitch pivot

13 plays
15

Creating node variables

16 plays
16

Moving and the camera

14 plays
17

Handling degrees and radians

13 plays
18

Wrapup

6 plays
19

Setup, Movement, and Camera Controls

6 plays
20

Introduction

2 plays
21

Components

2 plays
22

NavigationRegion Setup

2 plays
23

Baking the NavigationMesh

2 plays
24

Creating an NPC

2 plays
25

Scripting

2 plays
26

Running the Scene

2 plays
27

Midroll

2 plays
28

Adding Obstacles

2 plays
29

The Projectile Scene

2 plays
30

RayCast3D Nodes

2 plays
31

The Projectile Script

2 plays
32

Connecting Signals

2 plays
33

Testing the Projectile

2 plays
34

Projectile Launchers

2 plays
35

The Projectile Launcher Scene

2 plays
36

The Projecile Launcher Script

2 plays
37

Moving Targets

2 plays
38

RemoteTransform3D Nodes

2 plays
39

Using RemoteTransforms

2 plays
40

Deleting Targets

2 plays

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