
Howard is a Seattle based composer and sound designer. He specializes in creating dynamic music for picture and video games. Prior to entering the video game industry, Howard refined his skills in music and audio production at the historic TRIAD Studios in Redmond WA. While engineering at the studio for nearly a decade, he worked in various capacities on hundreds of album projects, film scores, commercials and games. Howard graduated from the University of Washington with a BA in music and a certificate in sound engineering.
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Prepare for War
Destiny into Darkness
What We Built
Preservation
Towards the Stars
A Prelude to Destruction
Dark Emergence
Remember Who You Are
Mechanisms of War
Conquer the Stars
Into the Void
Tides of Steel
Invictus
The Progenitors
A Strange New World
A Galaxy Is Born
Dawn of Battle
Planets Collide
Metal Malice
Annihilation Complete
The Die Has Been Cast
Formed for Greatness
Unrelenting Machines
Lapse in the Synapse
Ageless Struggle
Requiem for the Fallen
Ancient Lore
A Peace Restored
Legacy Awaits
Broken Silence
Cast Down
Led Astray
The Progenitor
Convene The Gathering
Summoned To Rokkur
Seeds Of Dissent
Shared Ways
Fog Of War
Zikurat
The Place Of Blood Rites
The Victor
Claiming The Throne
The Fallen
Divine Light
The Barren Descent
Veiled Storm
Forging Armor
The Heir
Battle Calls
A Prelude to Destruction (Planetary Annihilation)
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