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Daryl J. Bem, Social Psychologist
Gametech: The Future of Virtual Worlds
High Five for SL
*FIR* & *MNA*
Chapman Zane
Alexx Fenstalker, Trill Zapatero
Scott Slapin
Deathline
WaterMoon Breeze
Noam Chomsky
Stampede of Follow
Bonfire Night
Xirconnia Morphett
Wainbrave Bernal
Zazen Manbi
Chuck Hamilton & Holly Stewart
Maggie Marat, Victoria Gloucster, and Kevin Jarrett
Lyr Lobo
Kathy Dryburgh
Pirate Shipman
Decka Mah
Virtual Bacon
GlobalKids Bixby
Kenny Hubble
Intellagirl Tully
Fleep Tuque
Virtual Learning: Practices and Possibilities
Virtual Libraries
Game-based Learning Theory
The Architecture of Virtual Education
Mapping the SLED Community Genome
Global Kids
Handheld Augmented Reality Project (HARP)
2009 Conference Opening Presentation
Imagination from Past to Present
Overview of AI and Bots in Learning
A Brief History of Imaginary Worlds From Tolkien to Second Life
The Turning Point
Virtual Performance - Performing the Virtual Theatre in Secondlife
Taking Virtual Worlds from Enthusiast Project to Mainstream Technology
Ethical and Legal Issues in Teaching in Virtual Worlds
Under Construction – The coming paradigm shift in social acceptance of VW
Revealing the Didactic Character of Imagery in Second Life
Virtual Worlds, Culture, and Change
Education and the SL Ecosystem
Teaching Mathematics in Virtual Worlds
Learning in 3D: A New Educational Dimension
The Rise of Avatars in Loosely Coupled Social Networks for Military Learning InnovationsÂÂ
WoW (World of Warcraft) in Schools
Maslow's Hierarchical Hideaway in Second Life: What was I thinking?
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