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ThatGuyGlen

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Top Tracks

1

How Stardew Valley Was Made by Only One Person

504 plays
2

How Undertale Was Made and Why its Success Scared The Creator

228 plays
3

How The Binding of Isaac Was Made and Designed to Fail

212 plays
4

How Two People Created Gaming’s Most Complex Simulation System

203 plays
5

How OMORI Was Made and Why People Thought it Was a Scam

178 plays
6

How Hades Was Made and Why its Early Concept Didn’t Work

165 plays
7

Part 1

161 plays
8

How Balatro Was Made and Why The Creator Expected to Sell Only 6 Copies

155 plays
9

Part 2

134 plays
10

How One Programmer Created Gaming's Most Complex Ecosystem

119 plays
11

Forming The Idea

108 plays
12

Ad

108 plays
13

How Enter The Gungeon Was Made by Waiting in a Parking Lot For 6 Hours

98 plays
14

Release & Recognition

91 plays
15

Who is Dan Salvato

86 plays
16

How Cuphead Was Made and Struggled Finding The Right Protagonist

100 plays
17

How Pokémon Red & Blue Were Made

109 plays
18

Why Konami Pushed Hideo Kojima Out of The Company

80 plays
19

How Terraria Was Made and Why Development Suddenly Stopped

79 plays
20

Intro

78 plays
21

How Hollow Knight Was Made and First Appeared on Newgrounds

88 plays
22

Influences

76 plays
23

How Elden Ring Was Made and Why The Director Feels Apologetic

78 plays
24

Developing the Story

72 plays
25

Character & Game Design

64 plays
26

How The Forest Was Made and Why The Indie Game Looks AAA

63 plays
27

The Road to Video Games

101 plays
28

Soundtrack

55 plays
29

Reflecting on its Success

54 plays
30

Doki Doki Literature Club Plus!

51 plays
31

Developing Death Stranding

55 plays
32

The Future

45 plays
33

Building Independence

44 plays
34

How Journey Was Made and Why The Developer Went Bankrupt

43 plays
35

How Don’t Starve Was Made and Why The Devs Had Many Heated Discussions

44 plays
36

How Untitled Goose Game Was Made and Became an Internet Sensation

44 plays
37

How Darkest Dungeon Was Made and Caused an Outrage

43 plays
38

How Super Mario 64 Was Made and Inspired by A Yoshi Prototype

45 plays
39

How Pokémon Red & Blue Were Made and Had The Player Use Weapons Initially

42 plays
40

Future Deliveries

34 plays
41

Risk of Rain development

38 plays
42

How Two Students Created Risk of Rain and Why They Sold the IP Rights

33 plays
43

How Subnautica Was Made and Saved by Its Community

22 plays
44

How Among Us Was Made and Why The Developers Wanted to Quit

22 plays
45

How One Programmer Created Gaming’s Most Complex Ecosystem

21 plays
46

The history of Lucas Pope

18 plays
47

How One Person Changed Indie Games Forever

20 plays
48

How The Stanley Parable Was Made and Broke Up The Dev Team

17 plays
49

How a Free Browser Game Turned Into Dead Cells

19 plays
50

Timeline of early concepts part 1

15 plays

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