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Intro
Conclusion
Visual Design
Trend in Complexity of Combat Mechanics
Complexity of DPS Carries
The Context
Star Rail’s Generosity
Star Rail’s Design
miHoYo's Neglect
Animations
How Genshin Differs
EVERY Genshin Impact Banner Explained
External Factors
Physical Damage
Xinyan's Upsides
The Aventurine Bug
Diagramed Breakdown
Why the Bug Happened Now
Design Breakdown
Final Thoughts
“Raid Bosses” in Genshin
Why Multiplayer is Successful
Playing with Other People
The State of Preservation
Dodging
Internet Connections
Solution & The Future
Top 5 Poorly Aged Things In Genshin Impact History
Legal Matters
4 March
Shield Design Challenges
Resonance
Combat Based PvP
What are Raids
Long Game Sessions
Lore
Interesting Gameplay
Gauntlets
Aventurine the Outlier
The Problem With Windtrace
Development Investment
The Problem With Seele
Scythes
Razor’s Hunting Traps
Google Play Furniture
The Fine Print
Is It Unfair?
Genshin's Precedent
How DoT Was Originally Fixed
10 Genshin Impact Mechanics You Probably Forgot About
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