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dreary (indigo ravine)
packing up (main menu)
dusk (park)
apparitions (hallways)
peril (roof area)
silent killers (blood basement)
tres-bashers (title)
warm solace (options)
gear (control config)
cold sweat (intro 2)
exploring (school)
chime (clock tower)
b-ball (b-ball court)
glowstick poisoning (gymnasium)
frigid halls (computer lab)
run (library)
sisu (shop 1)
amalgam-nation (boss 1)
brisk (roof area)
skulking (theatre)
weirdly humid bathroom
trekking (band room)
delirious (bus yard)
really delirious (prism boss)
sports (soccer field)
darker night (deep woods)
stank (shop 2)
bone breakers (boss 2)
irruption (mothership)
musty clothing smell (shop 3)
low profile (paprika hill)
night owl (sapphire mountain)
wizard prism
slayer boy (upper clock tower)
drifting off (wary skies)
bigfoot (final boss)
Opening
demon tango (mirage clock tower)
wary temple
outnumbered (abandoned barn)
zen (relic)
dark vortex
tension
we made it (ending)
results & achievements
Options
delirium
Main Menu
Winter Forest (Battle Mode)
Come and Get Me (Adventure - Cutscene BGM 4)
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