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Introduction
Creating an animation
Using Lerp the correct way
Adding the rigged character to the scene
Summary
Adding textures to the terrain
Exploring animation curves
Recording new keyframes
Rotating around a pivot point
Transitioning from idle to running
Adding an idle animation to the character
Controlling the transition from a script
Using Quaternion.RotateTowards to smoothly change the rotation of the character
Sculpting the terrain
A more complex example of Root Motion
Adding a running animation to the character
Downloading the Assets from Mixamo
Introduction to Root Motion
Drawbacks of standard animation
Converting to Root Motion
Explanation of the Maze Generator Algorithm
Creating the initial terrain
Installing Terrain Tools
Implementing the Maze Generator Algorithm
Stand Back Up! How to Reverse Ragdoll Physics (Unity Tutorial)
Creating a script to make the character move
Changing the forward direction of the Character's Transform to face the direction of movement
Edit Preferences
Applying the animation to a prefab
Making the Character to Move on the Platform
Animating a character
Understanding 3D animation
Creating the Project
Creating the Maze Cell Prefab
Adding the Rigidbody Component
Scripting the Rigidbody Movement
Stopping the Player from Falling Over
Creating a new Blend Tree
Events on Pause and Resume
Install Unity Tools
Getting Collectable Items from the Asset Store
Creating a Diamond Prefab
Setting up the Diamond Collider
Creating Scripts to Pick Up the Diamonds
Creating the capsule
Overview
Tworzenie prostych animacji (samouczek Unity)
Changing the colour of the game object when the mouse cursor is over it
Common incorrect usage of Lerp
Intro
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