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Starting the Basecolor
Creating a Curvature Map
Setting up an Edge Mask
The Problem
Creating an Ambient Occlusion mask
Setting up our Smart Material Basecolor
Modeling a Die (Dice)
Setting up the Roughness map
Copy Location Constraint
Blender Lighting Explained
How I try to tackle it
Three Point Lighting
Light Groups
Gobos
Copy Modifier and Confirm Entry on Multiple Fields
Creating a UV Map
Global Illumination
Intro
Improve Viewport Playback Speed
Extend Vertex Along Edge
Outro
Fade Objects Close to the Camera
Steal is from the Pro's
The Best Settings
Texture Painting in Blender
False Color
Softbox Lighting
Using the Mix RGB node in Blender 3.4 and up
Enabling Caustics in Blender 3.2
Using Imperial Units in Blender
Copy Transforms Constraint
The Secret
Creating realistic Water with Caustics
Creating a Glass Shader
Which Texture Paint Tools are there?
Creating a Paint Mask
Copy Rotation Constraint
Copy Scale Constraint
Maintain Volume Constraint
How to Create Professional Materials
Modeling a Complex shape
Creating the Night Sky Shader
Lighting the scene
Setting up your workspace
Transformation Constraint
How to add detail to your Texture Paint
Blender Launch Pad
Real Camera's vs. 3D Camera's in Blender
Things you can do in Blender (and probably don't know yet!)
IES Lights
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