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Intro
Creating a connection in the Inspector
Creating a Ray
Why would you need a Game Design Document?
How to make a Game Design Document
Move an object using its transform
Get Component
The Raycast Hit variable
Picking a format
The Raycast function
Delegates
How to write a coroutine
Direction vectors
How to exclude Trigger Colliders
Raycast All
What is a coroutine
The 3 types of inventory
How to make items
Move an object to a position
Event Delegates
Layermasks
The Observer Pattern
Actions in Unity
The right way to pause a game in Unity
Coroutines in Unity (how & when to use them)
How to write a Game Design Document
How to stop a coroutine
Rotation in Unity
The Rotate function
Is it ok to use Singletons?
Por que você precisa de um Documento de Design de Jogo?
Como criar um Documento de Design de Jogo
Escolhendo um formato
How to get a variable from another script in Unity (the right way)
Unity Events
Screen to World Point
Screen Point to Ray
Connecting to different objects
Scriptable Object Events
What does & doesn't get paused
Other types of Raycast
Global Variables (using Scriptable Object)
How to start a coroutine
Coroutine best practices
What can you do with Lerp?
Events & Delegates in Unity
Step 1. Local Singletons
How to use time scale in Unity
How time scale works
What is a Singleton?
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