About Daniel Olsén
Ever since he was a kid, he has been amazed by video games. In 1995, he started making his own games together with his coder and musician friend Tobias Carlsson. They used Commodore’s Amiga as their platform and he was in charge of drawing pixel art in Deluxe Paint. At this time he also started writing music with Pro Tracker. They created many games although few were completed. In 2001, he started working as a concept and 3D artist at Massive Entertainment, which was his first real job as a game developer.
Top Tracks
Clair De Lune
Dead of Night
A Place I Don’t Know
Sayonara Wild Heart
Begin Again
Mine
Inside
Wild Hearts Never Die
The World We Knew
Medley: Eye of Death / Wild Hearts Never Die / Dragon Heart / Clair De Lune / A Place I Don’t Know
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