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Intro
The ultimate introduction to Pygame
How games work
Creating a blank window (+ clock)
Project setup
Displaying images (with surfaces)
What Pygame does
What is Godot
Scenes and Nodes
Basic animations
Rectangles
Displaying the score (+measuring time)
Creating different game states
Collisions with rectangles (+using the mouse)
Drawing with rectangles (+colors)
Working with code
Transforming surfaces
Better enemy spawn logic (with timers)
Getting input
Animating the player, the snail and the fly
Delta
More on code
Signals (+Area)
Physics!
More on nodes
Sponsor NordPass Business
Using the sprite class (OOP in Pygame)
The ultimate introduction to modern GUIs in Python
Level setup
Adding music
Creating the player
Setting up the level
Creating custom signals
The ultimate introduction to Godot 4
Tilemaps
Creating custom scenes
Creating Minecraft in Python [with the Ursina Engine]
Godot Basics
Intro & overview
Intro and pygame overview
Shaders
Tilemaps and physics
Creating crates
RigidBody2D
Drawing in pygame
Intro + sponsor
Prettier transitions
Emitting particles
Creating items
Adding a level transition
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