
Andrew Rowe is a professional game designer. He’s also worked at awesome companies like Blizzard Entertainment, Cryptic Studios, and Obsidian Entertainment. When he’s not crunching numbers for game balance, he runs Shades of Venaya, a swords and sorcery themed live-action role-playing game. In addition, he writes for pen and paper role-playing games. Aside from game design and writing, Andrew watches a lot of anime, reads a metric ton of fantasy books, and plays every role-playing game he can get his hands on.
As an Amazon Associate, Spinn Radio earns from qualifying purchases.
How to Defeat a Demon King in Ten Easy Steps
The Torch That Ignites the Stars: Arcane Ascension, Book 3
Sufficiently Advanced Magic: Arcane Ascension, Book 1 (Unabridged)
On the Shoulders of Titans: Arcane Ascension, Book 2
The Silence of Unworthy Gods: Arcane Ascension, Book 4
Six Sacred Swords
When Wizards Follow Fools: Arcane Ascension, Book 5
Forging Divinity
Edge of the Woods
Defying Destiny: The War of Broken Mirrors, Book 3
Stealing Sorcery
Diamantine: Weapons and Wielders, Book 2
Chapter 10
Sufficiently Advanced Magic
Section 20
Section 10
Hangover Anthem
Section 11
Death Game Quality Assurance
Soulbrand: Weapons and Wielders, Book 3 (Unabridged)
Soulbrand
The Silence of Unworthy Gods: Arcane Ascension, Book 4 (Unabridged)
Six Sacred Swords: Weapons and Wielders, Book 1
Forging Divinity: The War of Broken Mirrors, Book 1 (Unabridged)
Chapter 13
Chapter 5
Chapter 3
Chapter 12
Chapter 4
Chapter 11
Sufficiently Advanced Magic: Arcane Ascension, Book 1
Chapter 2
Chapter 16
A Brief History of Chronomancy
Edge of the Woods: An Epic Fantasy Adventure
Chapter 14
Chapter 17
Chapter 20
Chapter 1
Chapter 6
Chapter 7
Chapter 15
Chapter 21
Epilogue
Chapter 8
Chapter 9
Chapter 18
Chapter 19
Chapter 22
Chapter 23
Tune into 50,000+ live radio stations from every corner of the world on an interactive 3D globe with audio-reactive visualizations.